So the assignment for this was to create a zombie fighting weapon created out of multiple household objects. I duct taped a can of chili onto the rear of a mag-lite, jammed some knives, screws and a scredriver through it and a spork up through the top :D
With a 512x512 texture budget and a restrictive 500 tris (I clocked in at 499) I think this came out very well
The teacher gave me some feedback. My normal map clearly wasn't working, and my spec maps didn't work very well at all. He also felt the spork wasn't obviously a spork (I disagree, but he's the boss).
Took off the spork, and replaced it with zombie kill count tally marks, fixed the spec, added some minor label wear details to the diffuse, and applied the normal. The results are much better, overall.
A hatchet! I think this came out well overall, with the exception of the leather straps at the handles. I am going to redo those and resubmit this, because they look really mediocre, but I figured this is still worth sharing.
I think the normal map on the blade came out well.
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